Jean-François – February 2020 HOTM
Attack 737 | Defense 723 | HP 1332
Resist: : Health Steal Ailments – The Hero has an innate ability to resist status ailments that Steal Health.
Special: Seal of fire
Mana Speed : Fast (8 tiles)
- All enemies receive 302 Burn damage over 2 turns.
- All allies get +94% defense against Ice for 4 turns.
- All allies get Defense Status Ailment Protection for 4 turns. New status ailments affecting defense will be replaced by +42% defense for 4 turns.
- Element Link gives all Fire allies +10% critical chance for 6 turns. This effect can’t be dispelled.
Jean-François Hero Review:
When talking about Burn damage, the first hero that comes to mind would definitely be Gravemaker. Gravemaker has been an insanely popular hero –
“GRAVEMAKER remains the undisputed “KING of the HILL” for 36 consecutive collection periods! Dating back to August 2018.
#1 Gravemaker in 51.14% of the Top-100 teams; same spot, 1 duplicate use.”
Gravemaker does 298 burn damage over 2 turns to 3 targets & 135% attack damage. While Jean-Francois does 302 burn damage over 2 turns to 5 targets, and being 1-2 tile slower.
Burn damage is affected by attack increment on troops (not affected by other buffs and defense modifiers.)
For those who have used Gravemakers, or fought against Gravemakers before, you will know that the initial damage isn’t really much – its the burn over time that really hurts.
This means that Jean-Francois will deal a minimum of 302 damage per hero once his special skill lands. At a fast mana speed, this amount of damage is really significant, as much as every other fast aoe heros (Zeline, Vela) which usually averages about 300-400 damage per hero.
The rest of Jean-Francois buff’s are really icing on the cake. The damage already makes him highly viable for a placement in most raid teams.
There are downsides to having burn damage instead of direct damage. Jean-Francois will not be able to prevent enemy heroes from activiating their special skill / attack on offensive raids (Damage over time on enemy heroes ALWAYS take place AFTER special skill and attack)
Jean-François in Offense
On offense, you should be able to maximize the damage output of Jean-Francois easily. You simply have to avoid status ailments resist and status ailment cures on the opponent team (Rigard, Ariel, Vivica, Zimthika etc).
Along with his fast mana charge, you should be able to take out your opponent with relative ease and speed.
The downside is that Jean-Francois is unable to prevent opponents from firing their special skills as the DoT will only take place at the end of the opponent’s turn.
Jean-François in Defense
For the attacker, Damage over time effects take place BEFORE special skill activation and tile matching.
This means that Jean Francois has a high probability of taking out opponents healers before they are able to activate any special skill. This is what makes Gravemaker such a royal pain in the *ss to play against.
Jean-Francois has further defensive buffs that make it difficult for your opponents to take him down, considerably harder to kill than compared to Gravemaker.
Jean Francois is significantly weaker in the Wing position. Wing positions usually build up mana over turns, instead of absorbing tiles like the tank and flank positions.
This means that Jean Francois will only be able to fire late into the raid, when you really want solid damage, snipers to finish off enemy heroes.
Tank Position – A
Flank Position – A+
Wing Position – B
Jean-François against Titans
Choice of heroes on titan fight are based on the following criteria
1. Does the special skill allow me to deal more damage?
2. Attack Stat
In this case, Jean-Francois has a Critical Damage buff for his teammates, and a relatively decent attack stat.
Sadly, his defensive buffs against Green/Nature titans does not do much, neither does his special.
Jean-François Hero Grade/Rating
Offence – B
Defence Wing – B
Defence Flank – A
Defence Tank – A
Titan – B
Tournaments Bloody Battle – B
Tournaments Rush Attack – A
Tournaments Buff Booster – A+