Update: 26/9/2020 – Changes made to Baldur on 30/8/2020
Baldur
Attack: 807
Defense: 696
HP: 1326
Class: Ranger
Realm: Muspelheim
Element: Red/Fire
Mana Speed: Average (10 Tiles)
Special Skill: Unbreakerable Brawler

- Deals 150% damage to a target.
- Boosts health of the caster by 1000. If health exceed max HP, it is added as temporary HP. Max temporary HP is 100% of max HP. Boosted health counters max HP reduction.
- All allies resist effects that drain mana for as long as the caster has boosted health. This effect cannot be dispelled.
- Deals 150% damage to a random enemy each turn for as long as the caster has boosted health. This effect cannot be dispelled.
Baldur Hero Review:
Baldur’s special skill has a very interesting mechanic. Stats wise his defense is not very high, but has a significantly high attack stat.
Baldur in Offensive raids
In offensive raids, due to poor AI targeting, once Baldur is able to activate his special, the damage that he inflicts can be quite consistent. It is only the occasional snipe from enemy heroes to target him that would stop him, and that is a 1 in 5 chance.
Also, Baldur has great ability to turn raids around. His self-heal ability + damage means that you can continuously shoot down enemy heroes without having to charge up their mana. Subsequent activation of Baldur’s special would result in a heal for himself as well.
The major downside to Baldur’s special is that the damage he deals is to a random target. That means you can’t use his special to Snipe a target that is about to fire, Baldur is not as good against teams with healers (as you typically want to snipe healers/resurrections away asap).
In tournaments – Health boost does NOT work in Bloody Battle Tournaments.
Read more about setting up your teams for offensive raids here.
Baldur in Defense
Baldur’s special combined with his stats actually makes him neither a tank, nor a striker.
His low defense is balanced out with the huge HP boost, and his high attack stat is moderated with a low modifier (150%) on his damage.
At a Tank position, Baldur would receive too much damage too quickly without being able to deal much damage, or make any significant impact to enemy team.
At Flank position, Baldur can be supported by heroes like Zeline, Heimdall etc in the tank position. Zeline’s attack debuff can help allow for maximum uptime on Baldur’s buff, while Heimdall’s Attack boost can help to maximize damage on the attack.
Read more about setting up your teams for raid defense here.
Baldur against Titans
Baldur makes a very good fit for the position of tile damage.
He has a high attack stat, combined with high durability. His “random targets” is no longer random because there is only 1 target.
Baldur Hero Grade/Rating
Offence – A
Defence Wing – C
Defence Flank – A
Defence Tank – B
Titan – A
Tournaments Bloody Battle – D
Tournaments Rush Attack – A
Tournaments Buff Booster – B
Overall A-